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    Debord and Dubai

    by  • August 5, 2007 • Uncategorized • 1 Comment

    This piece is a few years old, but after spending some time reading Debord this spring, I thought this quote was worth underlining: Sand and freedom | | Guardian Unlimited Arts This is the type of empty, rootless scenario that Guy Debord’s Society of the Spectacle and Rem Koolhaas’ Generic City warned us about...

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    Not Enough People

    by  • July 17, 2007 • Uncategorized • 4 Comments

    The L.A. Times has a good piece covering some of the fading interest in some parts of the Second Life grid. While the article focuses on why advertisers are rethinking an investment in an online, syntehtic world presence, one line should catch the eye of any urban designer, virtual or otherwise: Virtual marketers have...

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    Is this 3D

    by  • July 6, 2007 • Uncategorized • 0 Comments

    The amusing central fallacy of 3D environments is that, in most cases, they are not 3D. Instead, they are 2D + time projections of three-dimensional model data. That we can suspend belief enough to find outselevs “inside” these 3D places is a marvel of phenomenology. Anyway, with that in mind, this Microsoft project bears...

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    Leisure Industries

    by  • June 19, 2007 • Uncategorized • 2 Comments

    Over the weekend I had a chance to chat with a bunch of people who work in the Colorado ski industry. The key points that stuck out to me included: The skiing is a global industry that wants to expand. But expansion is often limited by the high cost for new people getting involved...

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    The Future of Cities. Today!

    by  • June 16, 2007 • Uncategorized • 0 Comments

    What is a city? It’s an obvious question with an even more obvious answer. But the answer probably depends on whom you talk to. An urban planner or mayor, a suburban housewife or a cop, an economist or a game designer, everyone will flavor the basic answer of — big place with lots of...

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    SimCity Sprawls To New Version

    by  • June 12, 2007 • Uncategorized • 0 Comments

    Architecture may have the glitz, but urban planning has the classic game. Now, SimCity get’s a makeover with the holiday 2007 release of SimCity Societies. 1Up has some of the details: SimCity Societies PC Preview, SimCity Societies Preview As someone who teaches an introduction to urban planning using games, I’m quite familiar with the...

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    Church Mad About Virtual Church

    by  • June 10, 2007 • Uncategorized • 1 Comment

    According to BBC NEWS , the Church of England has taken exception to the use of the interior of one of its churches in the PlayStation 3 game, “Resistance: Fall of Man”. Fair enough, they don’t like the idea of space aliens getting their brains blown out in a church. To my mind, what...

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    The Welsh Myst

    by  • June 9, 2007 • Uncategorized • 2 Comments

    Barry Atkins offered this image on his blog SHUSH along with this bit of descriptions: “I took this last time I actually got out to see some of the beautiful countryside we live in. Phone camera picture, unfortunately, it really struck me that it was an arrangement of features that shouted ‘game’ to me....

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    Videogames — One Word or Two

    by  • June 8, 2007 • Uncategorized • 5 Comments

    As I mentioned, we completed the “Videogame Style Guide and Reference Manual” and have the eBook version available. In the next few days, I plan on posting up an in-depth FAQ on the International Game Journalists  Association site explaining  a lot of the rationale behind the guide and answer questons such as: “How can...

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