This spring I had a chance to sit down with Ian Bogost and talk about Cow Clicker. Like a lot of people, I find Cow Clicker fascinating. Like a lot of people, I don’t think Cow Clicker is fun, at least in any ordinary sense. Perhaps unlike a lot of people, I think that Cow Clicker is fun in a deeply ironic way because it was designed not to be fun.
I am not sure that I peeled this onion to the core idea I was after, but the folks at Edge Magazine were kind enough to let me try. See for yourself: http://www.next-gen.biz/features/poking-cow-clicker
Whatever you think of Cow Clicker, it’s a brilliant tool for thinking about the limits of games and the nature of fun.