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Recent Posts

  • Blogging Fun
  • Computing Comes to the Surface
  • GDC Day 3: Seriously, they Have Games Here
  • GDC Parties
  • GDC Day 2: Super Ball!
  • GDC Day 1: Your Monitor is Lame
  • GDC Day 1: A glass of wine, golfed from my hand
  • Toward a Ludic Architecture
  • Understanding Place: Game Studies as a System of Knowing
  • The Theory of Alcoholic Architecture

Recent Comments

  • Gareth R. White on The Ludic Age
  • David on Public Art WTF? Part 2
  • David on Public art WTF?
  • brandyradey on Public art WTF?
  • Dennis G. Jerz on Hell House / Haunted House

About buzzcut

buzzcut cares about videogames and architecture. An odd mix, I know.

But it makes sense when you ask the simple question: What makes a place fun?

buzzcut looks into games as environments (or environments as games).

Old buzzcut posts are archived at http://www.buzzcut.com/archive

Just want to know more? More about buzzcut

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